Europe’s gaming industry faces a crossroads as legacy models falter and only creative reinvention offers sustainable growth.

Gaming and Technology
Aleksey Savchenko is a seasoned game developer and technology strategist with nearly 30 years’ experience across the global entertainment and digital sectors. A BAFTA member and author, he is currently Director of R&D, Technology and External Resources at GSC Game World, the studio behind the acclaimed S.T.A.L.K.E.R. 2. His previous roles include senior positions at Epic Games, where he played a key role in expanding the Unreal Engine’s reach across Eastern Europe. Originally from Ukraine and now based in the UK, Aleksey writes for The European on gaming, the digital economy and emerging tech.
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